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developing optimized modules in C#/C++ within Unity and/or Unreal Engine Experience with database management systems For network engineer role: Experience in computer networking, multiplayer architecture, and
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through Intelligent Optimization and Predictive Control at SIT’s Punggol campus. Under this job title, you will be required to establish a test bed in SIT’s Punggol campus building, benchmarking of current
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variants, EfficientNet, ResNet, U-Net) Image processing and computer vision techniques Python programming and relevant libraries (e.g., OpenCV, NumPy, scikit-learn, Pandas, Matplotlib) Experience with
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(e.g., PyTorch, TensorFlow, Keras) Computer vision models for object detection and classification (e.g., YOLO, R-CNN variants, EfficientNet, ResNet, U-Net) Image processing and computer vision techniques
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system. (network engineer) Design, build, and implement the the game engine for both client and server. (game engine software engineer) Perform testing Perform documentation and optionally publishing paper
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collaboration with IHL and an industry partner. where you will be part of the research team to develop and demonstrate Building-to-Grid Integration through Intelligent Optimization and Predictive Control at SIT’s