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School of Art, Design and Media Nanyang Technological University, Singapore Part-Time Lecturer for Global Perspectives on Visual Culture, DD1102 The School of Art, Design and Media (ADM) at Nanyang
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at Undergraduate Level is preferred. Candidates with a Bachelor’s degree in Visual Communication and sufficient and relevant industry experience may also be considered in exceptional cases. For more information on
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School of Art, Design and Media - College of Computing and Data Science Nanyang Technological University, Singapore Part-Time Lecturer for AP6412 Foundation for Technology and Coding The School
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scripting Good written and oral communication skills Competent in soft skills / general personality traits e.g. information visualization, interaction design Ability to work independently and develop
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development and/or in C++ language development in a CFD environment; Competent in soft skills / general personality traits e.g. information visualization, interaction design Experience with energy modelling
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industry experience (such as Concept Artist, Visual Development Artist, or Art Director) may also be considered in exceptional cases. For more information on the course and its objectives, please refer to
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course covering the design, modelling, and preparation of original visual assets for game engines. Students explore essential techniques for creating 2D sprites, 3D models, textures, and basic animation
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of generative artificial intelligence and its potential to accelerate creative workflows. Students investigate key concepts, techniques, and tools used to shape and refine visual and textual outputs. The course
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written and oral communication skills Proficiency in specific programming languages, numeric and analytical skill Competent in soft skills / general personality traits e.g. information visualization
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2026. AP6401 Principles of Game Design is a 13-week course where students experience the full process of creative game design. Students will work with fundamental principles such as visual style, themes