15 associate-professor-computer-science-"https:"-"https:" positions at Linköping University
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cyber-physical systems (CPS). ESLAB’s work spans advanced system design, dependable computing, and emerging applications in autonomous and safety-critical domains. As an associate professor in Cyber
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researcher and to obtain both the research and teaching qualifications required for employment as associate professor. The position is a five‑year tenure-track appointment, of which approximately 40% is
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solutions across the natural sciences. Your workplace You will be employed at the Department of Mathematics in the Division of Applied Mathematics, https://liu.se/en/organisation/liu/mai/tima . The research
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media and visual communication. The research ranges from foundational computer graphics and visualization technology to applications in areas such as medicine, astronomy, and biology. An emerging research
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Clinical Sciences (BKV ). MMV carries out research, undergraduate and postgraduate education within Health Sciences. The employment When taking up the post, you will be admitted to the program for doctoral
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application! We are looking for a PhD student in Medical Science Your work assignments The project investigates how grief is processed in the brain, how self-related behaviors are affected during periods
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application! We are looking for a PhD student in Medical Science, as part of the larger EU Marie Curie MCSA Doctoral Network STEM-CORE. Are you passionate about working with stem cells or stem cell-based
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of full-time. Your qualifications You have graduated at Master’s level in biomedical engineering, electrical engineering, machine learning, statistics, computer science, or a related area considered
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induction. You will combine advanced genetic engineering approaches with survival assays, fluorescence-based techniques in fixed and live cells, single-cell sequencing, and computational bioinformatics
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different backgrounds. This position requires that you have graduated at Master’s level in in computer science, media technology, computer engineering, human-computer interaction, visual learning and