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Intelligence (AI) services in Internet of Things (IoT) networks, where latency and timeliness are paramount. The successful candidate will be responsible for the end-to-end investigation of novel edge-assisted
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for a real-time AR/VR multiplayer system. (network engineer) Design, build, and implement the the game engine for both client and server. (game engine software engineer) Perform testing Perform
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Artificial Intelligence (AI) services in Internet of Things (IoT) networks, where latency and timeliness are paramount. The successful candidate will be responsible for the end-to-end investigation of novel
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– particularly in battery fire combustion and spread. Strong skills in turbulence modelling, CFD mesh generation in complex 3D geometries. Proficient in handling large data sets and the ability to analysis and
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models (e.g., YOLO, U-Net, EfficientNet, ResNet, FPN, Fast R-CNN) Computer vision techniques and algorithms Python and relevant libraries (e.g., PyQt, OpenCV, NumPy, scikit-learn), particularly
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related fields Expert knowledge of building air-conditioning and mechanical ventilation, simulation, building automation and control, sensor network, thermal energy storage, indoor air quality, heat
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programming will be advantageous. Knowledge of intelligent decision agents based on graph neural network or similar will an advantage. Key Competencies Good knowledge in reliability analysis. Experience in