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them into actionable strategies for policymakers, industry, and educational institutions. A key innovation is the development of a scenario-based serious game that supports future-oriented dialogue and
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well as parental factors that drive their change in early development. This project will use longitudinal and experimental designs in the context of home visits. PhD candidate 2 will: Develop novel games and tasks
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measurements. A key element of the project is the development of an interactive supply chain simulation game that serves as an experimental research platform (https://msgames.in/ ). In addition, you will design
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that this sociable song culture gave way to new literary expressions of love and sexuality, which functioned as conversation starters or role-playing games. The list of manuscripts presented by Frank Willaert in 2021