23 engineering-computation-"https:"-"https:"-"https:"-"https:" PhD positions at University of Twente in Netherlands
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of in-person interviews may be scheduled if necessary. Screening is part of the procedure. About the organisation The Faculty of Engineering Technology (ET) engages in education and research
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of Electrical Engineering, Mathematics and Computer Science (EEMCS) uses mathematics, electronics and computer technology to contribute to the development of Information and Communication Technology (ICT). With
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Optimisation and Operations Research. About the organisation The faculty of Electrical Engineering, Mathematics and Computer Science (EEMCS) uses mathematics, electronics and computer technology to contribute
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, under the supervision of Dr. ir. Raffaele Sommese, Dr. Antonia Affinito, and Prof. Dr. Anna Sperotto. About the organisation The faculty of Electrical Engineering, Mathematics and Computer Science (EEMCS
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, paints, plastics and cosmetics. Beyond technology development, HyFINE focuses on training new experts and sharing knowledge to establish the Netherlands as a leader in green chemistry.(www.nwo.nl/en/news
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be the driving force behind the design, construction, and experimental validation of a next-generation magnetocaloric heat pump prototype, a technology poised to revolutionize the market and contribute
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societal partners to institutionalize digital work as a source of labor market inclusion; Work in a team with two other PhD researchers from the engineering and social sciences; You will receive mentorship
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– m.c.vandenberg@utwente.nl Dr. ir. Rob Bemthuis – r.h.bemthuis@utwente.nl About the organisation The Faculty of Engineering Technology (ET) engages in education and research of Mechanical Engineering, Civil
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technology interventions and related social dynamics. This PhD research project adopts a qualitative exploratory research approach involving longitudinal case studies and participatory action research (PAR) in
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envisioning future scenarios that use environmental data to give voice to diverse species in ways that reclaim technology and the digital as critical immersive artistic practice. To this aim, you will explore