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visual arts in the Czech lands and Europe. MAIN JOB CONTENT Pedagogical Participating in lectures or other forms of teaching in Bachelor’s or Master’s degree programme, as well as lifelong learning
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Deadline: 30. 4. 2026 WHO ARE WE LOOKING FOR We are looking for a colleague to join the Department of Art History with focus on medieval visual arts in the Czech lands and Europe. MAIN JOB CONTENT
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(required); academic background in Social Anthropology (strongly preferred); specialization in Visual Anthropology, and/or Reflexive Anthropology, and/or sustainability; experience with teaching social
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IT4Innovations National Supercomputing Center, VSB - Technical University of Ostrava | Czech | 6 days ago
novel algorithms for visual data analysis, · work with real/synthetic datasets and design data processing pipelines, · integrate the developed algorithms into a comprehensive, functional software
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IT4Innovations National Supercomputing Center, VSB - Technical University of Ostrava | Czech | 8 days ago
novel algorithms for visual data analysis, · work with real/synthetic datasets and design data processing pipelines, · integrate the developed algorithms into a comprehensive, functional software
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and Behaviour Evolution and visual adaptation of the freshwater fishes in the Lake Titicaca Evolution of brain complexity and processing capacity in carnivores and artiodactyls Evolution of brain
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tissue using genetic mouse models, functional screens, and single cell and spatial omics technologies. More details about the laboratory: https://www.ibt.cas.cz/en/research-laboratories/laboratory
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tissue using genetic mouse models, functional screens, and single cell and spatial omics technologies. More details about the laboratory: https://www.ibt.cas.cz/en/research-laboratories/laboratory
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Tolias is an associate professor at CTU in Prague and a member of the Visual Recognition Group (VRG). He is currently leading a small team within VRG supported by a Junior Start GACR Grant. From 2014
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biomimetic fashion (e.g., emulation of sense of pain, withdrawal reflex). The final scenario will be reaching and grasping objects exploiting whole-body contacts, with no or sparse visual inputs. We will