Sort by
Refine Your Search
-
Listed
-
Country
-
Field
- Economics
- Medical Sciences
- Computer Science
- Sports and Recreation
- Business
- Arts and Literature
- Humanities
- Education
- Mathematics
- Science
- Engineering
- Psychology
- Social Sciences
- Design
- Materials Science
- Law
- Philosophy
- Biology
- Linguistics
- Chemistry
- Electrical Engineering
- Earth Sciences
- Environment
- 13 more »
- « less
-
, train, mentor and motivate a team of four full-time employees. Conduct weekly training sessions that focus on skill development and team growth. Plan, assign, and manage daily metrics to ensure support
-
-Rochester. Connections working at Winona State University More Jobs from This Employer https://main.hercjobs.org/jobs/22198715/assistant-men-s-basketball-coach Return to Search Results
-
the university in a positive and professional manner. Program Leadership & Coaching - Plan, organize, and conduct regular practices for the cheer team - Develop and teach game day routines, sideline cheers, and
-
of the Football program. Key responsibilities include maintaining performance-monitoring equipment, supporting session setup and breakdown, and integrating sport science into training strategies, thereby driving
-
to carry out objectives 1 and 2. About the Position: Teaches undergraduate Game Design, 3D Modeling, and Animation courses and helps develop this future track in the Computer Game Design Program. Pursues
-
individual who embodies our values of sportsmanship, integrity, and youth development. Under the supervision of the Auxiliary Programs team, the soccer coach will conduct weekly practices and coach games
-
individual who embodies our values of sportsmanship, integrity, and youth development. Under the supervision of the Auxiliary Programs team, the flag football coach will conduct weekly practices. The ideal
-
the College of Visual and Performing Arts, provides the following: Undergraduate game design and development courses in sound design and game music composition, leading to a BFA in Computer Game Design
-
& Development (GDD). The candidate will teach game design and development courses which may include but are not limited to game programming, game art, game technology, the business of games, game studies, UI/UX
-
students in the fundamentals of programming with a focus towards the interdisciplinary aspect of game development. Gameplay programmers bring their technical understanding of game internals to the problem