Sort by
Refine Your Search
-
Listed
-
Category
-
Country
-
Program
-
Field
-
Summary The Aviation Research Lab is seeking a student to support evaluation and user-testing activities for a Virtual Reality (VR) drone training project. The student will assist faculty
-
The Chicago School of Professional Psychology | Chicago, Illinois | United States | about 4 hours ago
access VR & Anatomy Suite Technology Management Configure and maintain virtual reality equipment and applications in the Anatomy Suite for student learning experiences Provide technical support to faculty
-
) requirement for Vocational Rehabilitation (VR) to collaborate with Local Educational Agencies (LEA) to deliver Pre-Employment Transition Services (Pre-ETS) to eligible students with disabilities in Missouri
-
, including oversight and preparation of new applications. The Senior Research Coordinator will also be involved in the design, development and deployment of VR digital interventions and their integration with
-
involved in the design, development and deployment of VR digital interventions and their integration with educational curricula. Working closely with project partners they will coordinate Pilot Studies and
-
leaders to develop and promote human-centric technology and social policies. Further information about Lingnan University is available at https://www.ln.edu.hk/ . Applications are now invited for
-
the processing of visual and sensor data in distributed systems, and applying artificial intelligence methods in the analysis of image data. Experience in applying VR/AR/XR technologies in visual systems and
-
aspects of the research, including the conceptualization, design, performance, analysis, and modeling of the results of VR experiments, and the preparation of manuscripts for publication. A doctoral degree
-
and educational support running interactive VR workshops at schools. Creating digital resources and technologically enhanced teaching proposals. Maintaining the digital platform and website. PI: Dr
-
the VRRRRoom system on contemporary VR hardware, ensuring robustness and usability. Instrumenting the VR environment to support eye-tracking and interaction logging. Integrating and adapting existing visual