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), the Center for Non-Destructive Evaluation, and the Virtual Reality Applications Center. Department Website: https://www.me.iastate.edu/ Successful candidates will be expected to establish, sustain and grow a
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employees remain current with training and development technology, including multi-media training delivery systems, but not limited to micro videos, podcasts, augmented reality/virtual reality (ARNR). Job
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: OBJECTIVES | FUNCTIONS The main objective of this work is to test, extend, and validate the VRRRRoom immersive environment for radiology, and to develop an educational virtual reality software grounded
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The Chicago School of Professional Psychology | Chicago, Illinois | United States | about 14 hours ago
access VR & Anatomy Suite Technology Management Configure and maintain virtual reality equipment and applications in the Anatomy Suite for student learning experiences Provide technical support to faculty
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turn their business ideas into reality. Daily activities will include operational and administrative support, marketing and promotion to specific target groups across the campus, planning and
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transform student aspirations into realities. Matanuska-Susitna College seeks applicants who possess a desire to help students succeed in reaching their goals. Join us and help turn student aspirations
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Recognition, Image Processing, Natural Language Processing, Virtual Reality and Game, Robotics, Software Engineering, Programming Languages, Multimedia, Computer Graphics, and Visualization, etc. Job
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momentary assessment (EMA). NET-VR Project (PI: Dr. Bruno O. Porras-Garcia), a virtual reality–based program aimed at promoting emotional well-being and improving accessibility to mental health interventions
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-7_35 Yu, Z. (2025). 'Application of Virtual Reality Technology in Digital Protection of Cultural Heritage', Highlights in Art and Design, 9(3), pp. 46-50. Available at: https://doi.org/10.54097/50dekj79.
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or educational projects. Experience with emerging technologies (e.g., virtual reality, augmented reality, AI tools, simulation technologies). Exceptional communication (written and verbal), presentation, and