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Postdoc Impact of Computational Infrastructures on Public Institutions and Administration of Justice
by taking software production as our main protagonist. We ask how software production has come to increasingly take place in an agile production environment we call ‘computational infrastructures
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software technologies for advanced preclinical imaging and irradiation. Refining disease models (primarily cancer) that closely mimic human pathology to support translational research. You will play a key
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aim of translating findings into clinical trials. This project has two main objectives: Developing novel hardware and software technologies for advanced preclinical imaging and irradiation. Refining
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of the experiments performed at geotectnical centfiuge at TU Delft together with data availbe from project partners. The tools/software used to perform the analyses are flexible and applicants can suggest their
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state of the art, including scientific literature, tools, models, best practices. Initiative and ability to work independently and collaboratively within a cross-functional team, including software
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within a cross-functional team, including software developers, electrical and mechanical engineers. Experience and strong understanding of machine learning algorithms, mathematical modelling, and
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learning and data augmentation for soil and biomass carbon forecasts; developing a computational framework for data production in cooperation with Research Software Engineers; collaborating and coordinating
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; developing visualisation prototypes to communicate uncertainty to end-users; contributing to a computational framework for data production in cooperation with Research Software Engineers; working closely with
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communicative skills in English, both in writing and speech.Desirable Comfortable with prototyping experiments using motion capture and virtual reality devices, 3D animation software, and relevant programming
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communicative skills in English, both in writing and speech.Desirable Comfortable with prototyping experiments using motion capture and virtual reality devices, 3D animation software, and relevant programming