80 programming-"https:"-"FEMTO-ST"-"UCL" "https:" "https:" "https:" "https:" "https:" "https:" "J" uni jobs at ETH Zurich
Sort by
Refine Your Search
-
novel systems, plan and execute experiments, and report findings in articles to be published at top venues according to the project’s schedule. Periodic meetings and feedback will ensure the success
-
executing computational projects. Prior experience with DFT-based electronic structure calculations or other computational quantum-mechanical many-body techniques. Programming skills in either Python, Fortran
-
in PBF of plastics (whole chain). Develop and test new materials, additives, and processing strategies including printing & testing of parts. Plan and execute laboratory experiments (incl. DoE) with
-
Sciences with strong IT/programming skills, or in Computer Science/Physics with interest in geoscience and sensors, to support sensor-noise analysis, calibration workflows, and seismic-coverage modelling
-
modeling and teaching duties. Position details: Start date: February 1st, 2026, or by agreement Fully funded PhD position (approximately 4 years). Final admission to the doctoral programme follows a
-
laboratories and in data analysis. Prior experience in nanofabrication, nano- and meta-optics, optomechanics, vacuum technology, programming for experiment control is highly valued but not mandatory. Workplace
-
, Deep Optics Excellent problem-solving abilities and a passion for research Strong programming skills and proficiency with differentiable simulation frameworks are a plus Excellent verbal, written, and
-
the Science in Perspective Program . Contribute to interdisciplinary research and teaching initiatives in partnership with computer science faculty, researchers, and students at ETH Zürich. Engage on topics
-
, ACHIEVE consortium The primary focus of this role is to serve as the Knowledge and Technology Transfer (KTT) Expert within the ACHIEVE consortium as part of the SWEET funding programme of the Swiss Federal
-
the ability to independently drive projects from concept to completion. Bonus Qualifications: Experience with Gaussian Splatting. Familiarity with CUDA, compute shaders, or other GPU programming