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of the art in gamification algorithms applied to SDNs (3 months); • Activity 2 – Implementation of gamification mechanisms in SDNs (3 months); • Activity 3 – Testing, pilot study, and final evaluation (3
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to the PPS14 (in Portuguese). Provide support and organization for the development of a smart welding pilot prototype for the project using the data acquired by the sensors during the welding process. Elaborate
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methods that enable drones to continuously refine their visual and sensor-based representations without human annotation. We focus on contrastive self-supervised objectives, clustering-based representation
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