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resource-efficient cloud platforms for XR/VR offloading at the edge — addressing container orchestration, workload placement, and hardware acceleration across heterogeneous environments where computing and
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discrimination with this diverse group will be expected. As a successful applicant, you will be funded by a project of the Swedish Research Council (Vetenskapsrådet, VR). As part of your research project, you
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by a project of the Swedish Research Council (Vetenskapsrådet, VR). As part of your research project, you will (micro-)benchmark Java-based applications using JMH. You will collect performance
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through the use of modern game engines such as Unity 3D; extended reality technologies (VR, MR and AR) for enabling immersive interactive experiences with virtual characters; advanced human-centered