41 programming-"https:"-"FEMTO-ST"-"UCL" "https:" "https:" "https:" "https:" "https:" positions at University of Canterbury in New Zealand
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ordinary, offering a vast array of teaching, learning, and research programs across Sciences, Arts, Law, Business, Engineering, Education, and Health. UC diverse range of interests provides a unique
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to detail make you a go-to person for project and digital initiative delivery advice. In this role you will: Contribute directly to growing and evolving our digital portfolio, programme and project delivery
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operating environments. Experience with game engines such as Unity or Unreal, and/or programming in languages such as Python, C#, C++, or JavaScript. Excellent problem-solving and communication skills, with
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-quality teaching using innovative, inclusive, and effective pedagogical practices supporting programme delivery through tutorials, studios, workshops, and assessment activities designing and delivering
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Commitment to UC values and comfort engaging with tikanga and te reo Māori Knowledge of distributed computing, research programming, or research applications (desirable) An alignment with our organisation's
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constructive, supportive, and collaborative culture that includes and empowers all members of the UC whānau. Faculty Operations work toward the development of the Faculty Strategic Plan and its translation
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ensure our software products meet the highest standards of reliability and usability. You will: Develop, maintain, and enhance a combination of manual and automated modern software testing suite Plan and
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. Advanced SQL skills with hands-on experience working with relational databases, writing complex queries, and familiarity with a range of database technologies. Demonstrated experience with: programming
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Pūhanga Hangarau . You will add to the Department’s collaborative research culture by fostering a research programme, including undertaking research, supervising postgraduate students and disseminating
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service development with NodeJS including API design Microservice development, and asynchronous event-based programming Source control with Git, and CI/CD tools and techniques, as well as unit and automated