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the game as an informal learning site for ideas about societal issues. This includes ideas about race and ethnicity, given the racial/ethnic diversity of the digital players in the game. EA FC assigns
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especially to the ‘EA FC’ game, formerly known as the ‘FIFA game’. Its popularity positions the game as an informal learning site for ideas about societal issues. This includes ideas about race and ethnicity
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. There are approximately 2500 students and 220 employees. ESHCC offers high quality education, based on scientific research, at the intersection of the Humanities and Social Sciences. We teach our ambitious, Dutch and
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research to issues from all around the world. Our six faculties combined provide a comprehensive package of study programmes and research. In our teaching, we use the Problem-Based Learning (PBL) method
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provide a comprehensive package of study programmes and research. In our teaching, we use the Problem-Based Learning (PBL) method. Students work in small groups, looking for solutions to problems themselves
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. In our teaching, we use the Problem-Based Learning (PBL) method. Students work in small groups, looking for solutions to problems themselves. By discussing issues and working together to draw
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. Your home base will be the Mobility in eXtended Reality Lab in the Department of Transport & Planning within the Faculty of Civil Engineering and Geosciences. Our diverse team of researchers, project
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Scales” (EAAS), which is the national flag-carrier of the NWA route 2 game changer Dutch Institute for Emergent Phenomena (d-iep.org). EAAS combines 8 Dutch and 1 Ukrainian university as well as Statistics
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using AI-augmented tools (e.g., sociable robots, game-based environments). These prototypes will serve as a foundation for user studies and methods development, ultimately leading to transferable
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teaching, we use the Problem-Based Learning (PBL) method. Students work in small groups, looking for solutions to problems themselves. By discussing issues and working together to draw conclusions, formulate