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), the Center for Non-Destructive Evaluation, and the Virtual Reality Applications Center. Department Website: https://www.me.iastate.edu/ Successful candidates will be expected to establish, sustain and grow a
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transform student aspirations into realities. Matanuska-Susitna College seeks applicants who possess a desire to help students succeed in reaching their goals. Join us and help turn student aspirations
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-7_35 Yu, Z. (2025). 'Application of Virtual Reality Technology in Digital Protection of Cultural Heritage', Highlights in Art and Design, 9(3), pp. 46-50. Available at: https://doi.org/10.54097/50dekj79.
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understanding. o Multimedia Systems, including generative media; social media; multimedia search; computer graphics; augmented reality; virtual reality. o Human-Computer Interaction, including accessibility
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to candidates who are undergoing training or have experience in developing virtual and/or augmented reality applications. Additional Information Benefits Scholarship Duration: this scholarship will last for 6
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read more about the section of Plasma Physics and Fusion Energy at https://physics.dtu.dk/research/sections/ppfe . If you are applying from abroad, you may find useful information on working in Denmark
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The Chicago School of Professional Psychology | Chicago, Illinois | United States | about 24 hours ago
access VR & Anatomy Suite Technology Management Configure and maintain virtual reality equipment and applications in the Anatomy Suite for student learning experiences Provide technical support to faculty
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or educational projects. Experience with emerging technologies (e.g., virtual reality, augmented reality, AI tools, simulation technologies). Exceptional communication (written and verbal), presentation, and
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; Creation of a virtual commissioning solution to enable validation of machine operation in a virtual environment prior to physical implementation; Development of a standardised and interoperable communication
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opportunities Āu Mahi | What You Will Do We have an exciting opportunity for an IT Technician to support our innovative teaching and research in game design, virtual and mixed reality, and interactive media. In