Sort by
Refine Your Search
-
Listed
-
Category
-
Country
-
Program
-
Field
-
the field. Perform quantitative analysis and agent-based modeling of behavior. Report, discuss, and present data to the team. The position is for 36 months. Laboratory work using virtual reality (VR
-
/scholarship agreement: 1 year with the possibility of extension Project leader: Przemysław Spurek Project title: Effective rendering of 3D objects using Gaussian Splatting in an Augmented Reality environment
-
the University and beyond. For more information about the School, please visit http://www.cds.hku.hk . The Role Design and deliver undergraduate and postgraduate courses, with particular interest in the following
-
science, and immersive technologies. The CNS lab has funded projects using virtual humans (e.g., conversational agents, virtual standardized patients) and virtual reality environments. The CNS lab
-
Computer science laboratory of Le Mans Université (LIUM) | Laval, Pays de la Loire | France | 8 days ago
). This research work is at the intersection of EIAH, immersive virtual reality, and cognitive sciences, with a focus on Autism Spectrum Disorders (ASD). It aims to design an adaptive assistance system to analyze
-
taught postgraduate levels. Information about the School is available at https://english.hku.hk/ . Please note that the School is not involved in English as a Second Language (ESL) teaching. Enquiries
-
, internal salary equity, candidate experience and qualifications, and budget constraints. Apply: https://uic.csod.com/ux/ats/careersite/1/home/requisition/19398?c=uic&sq=postdoc About the University
-
Summary The Aviation Research Lab is seeking a student to support development and testing of Virtual Reality (VR) simulations for a drone training project. The student will assist faculty
-
/vrlab About the role: We are seeking a talented and motivated Unity Developer (VR Generalist) to join the Virtual Reality Lab within the Institute of Psychiatry, Psychology & Neuroscience (IoPPN
-
About the role The Centre for the Analysis of Motion, Entertainment Research and Applications (CAMERA – https://camera.ac.uk ) specialises in the research, capture and portrayal of motion, bringing