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Position Details Position Information Advertising Department LAUPUS LIBRARY Academic Term/Year SPRING 2026 Position Title Student Employment - Virtual Reality Lab Assistant Posting Number 07842
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the research and instruction lifecycle through the use of technologies like 3D Printing, 3D Scanning, Virtual and Augmented Reality. Successful applicants will develop competencies in a variety of emerging
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George Emil Palade University of Medicine, Pharmacy, Science, and Technology of Târgu Mureș | Romania | 14 days ago
bioengineering with the support of augmented reality Medical technologies for preoperative planning by integrating three-dimensional technologies Virtual reconstruction of anatomical structures Methods
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or expensive equipment. Virtual reality allows learners to experiment, practice, and see the impact of their decisions. In addition, virtual reality for training allows learners to be confronted with a wide
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are looking for experts in the following areas: web design, user experience design (UX), user interface design (UI), motion graphics, 3D modeling, augmented reality (AI), virtual reality (VR), and mixed reality
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about this on the UK Visas and Immigration Website . This is an exciting opportunity to work in R&D in ground-breaking EU border security project. The Department of Computer Science within the School
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virtual reality/mixed reality/augmented reality domain: Knowledge on signal processing and electronics; Skills in computer science, C/C++ coding; Experience in using VR/AR tools and software. Familiarity
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). The appointee will develop and apply visualisation and data analysis tools (including Virtual Reality and Augmented Reality) in collaboration with researchers across various disciplines at Curtin and will operate
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Area: Digital Games Development 4. Other Requirements: Strong background in Human-Computer Interaction, Serious Games and Virtual Reality 5. Eligibility: Applicants are eligible if they comply with
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amotivation. A key responsibility, together with a second PhD student, will be to recruit patients with early psychosis and develop new tasks assessing approach-avoidance using Virtual Reality and experimental