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Overview The University of Warwick in partnership with Electronic Arts (EA), is looking to recruit a PhD student in computer graphics for games. This is open to home students and will fully cover tuition
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thermodynamically. Performance design optimization and advanced performance simulation methods will be investigated, and corresponding computer software will be developed. The research will contribute
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, and Internet-of-Things / Industry 4.0 technologies. Knowledge of computer science principles and modern AI approaches in computer vision and/or time series analysis is a plus. The position requires
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, PhD students, clinicians and computer scientists who will all support the studentship. The successful student will be further supported by members of the wider 4th floor research groups and existing
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key area of patient safety that can be improved with the use of computer vision approaches to system analysis. For many clinical procedures there can be multiple deviations in service delivery, which
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understanding of engineering mechanics and mechanical behaviour of materials. Knowledge of irradiation damage, computer modelling for nuclear materials, or steel metallurgy would be advantageous. Potential
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(or equivalent) in an appropriate discipline. Ideal candidate will have some prior knowledge in deep learning and computer graphics. Subject area: Medical imaging, biomedical engineering, computer science & IT
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about computer data analysis and willing to learn. Laboratory training will be provided but a steady hand is needed for accurate small volume pipetting. You will be working in a team and expected to
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/ physics/ meteorology/ engineering/ biology. Experience in a computer programming language (e.g. Fortran, Python). A general understanding of the importance of the scientific method is essential. A previous
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interested in PQC, FPGA/processor design, and aerospace cybersecurity. The candidate will join vibrant doctoral community, benefiting from world-class research facilities in the modern Dalton Building. Project