32 postdoc-in-thermal-network-of-the-physical-building Fellowship positions at SINGAPORE INSTITUTE OF TECHNOLOGY (SIT)
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Artificial Intelligence (AI) services in Internet of Things (IoT) networks, where latency and timeliness are paramount. The successful candidate will be responsible for the end-to-end investigation of novel
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work with hands-on offloading algorithm design and development for IoT networks. The core responsibility is to build and validate edge-assisted offloading strategies, complete with software APIs, through
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mechanical ventilation, simulation, building automation and control, sensor network, thermal energy storage, indoor air quality, heat transfer, and building energy performance evaluation. Experience of test
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) for accurate simulation and EMI prediction. Analyze core and copper losses and apply thermal management strategies for high power density application. Build and evaluate transformer prototypes. Design resonant
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. Under this job title, you will develop a CFD modelling platform to evaluate the combustion, flammable and toxic gases emission and dispersion characteristics resulted from battery fires/thermal runaway in
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the combustion, flammable and toxic gases emission and dispersion characteristics resulted from battery fires/thermal runaway in the battery room and beyond, considering the various common battery chemistries in
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. Design and execute experiments to evaluate 5G systems and use-case performance through simulations, emulations, physical testbeds, and commercial networks. Collect and analyze KPIs such as throughput
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, emulations, physical testbeds, and commercial networks. Collect and analyze KPIs such as throughput, latency, and reliability, and fine-tune network parameters to meet diverse QoS requirements. Prototype and
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for a real-time AR/VR multiplayer system. (network engineer) Design, build, and implement the the game engine for both client and server. (game engine software engineer) Perform testing Perform
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for a real-time AR/VR multiplayer system. (network engineer) Design, build, and implement the the game engine for both client and server. (game engine software engineer) Perform testing Perform