Sort by
Refine Your Search
-
Listed
-
Category
-
Country
-
Program
-
Field
-
-based investigation to (i)-capture current realities of the local costume-design community; (ii)-explore if extending traditional approaches into hybrid, digital or virtual contexts might redefine
-
Apply and key information This project is funded by: Summary This PhD will ask the researcher to test artist and activist methods for working contextually through provocative embodied strategies in
-
into an increasingly vibrant reality. We offer competitive remuneration, generous employment benefits, access to funding to undertake research of relevance to industry, and opportunities to inspire and nurture the next
-
(including bioelectronics, wearable devices, medical robotics, internet of medical things, medical imaging, neuroscience, and virtual and augmented reality), cross-cutting technologies to support food and
-
competition for filling six Research Assistant (PhD student) positions within the project “Development and Validation of a Virtual Reality Assessment of Personality and Cognitive Ability” – CF 62/30.07.2023
-
, artificial intelligence, network and communication, virtual reality, statistics, data science, computational and applied mathematics, AI for science, AI in healthcare, AI for drug discovery and design etc
-
), neurostimulation (TMS/tDCS), psychophysiology, pain research including quantitative sensory testing (QST), eye-tracking, virtual reality and multi-sensory processing. We are an ambitious and successful School
-
and virtual reality (AR/VR), and Industry 4.0/5.0 technologies. We are seeking an individual who has the ability and interest in contributing to a community committed to student-centeredness
-
University of North Carolina at Chapel Hill | Chapel Hill, North Carolina | United States | 1 day ago
. To provide the fellow with a strong working knowledge of research involving technology (including virtual reality) and commercialization. Fellowship Timeline The duration of the fellowship is 1 year with
-
are welcome from all areas of the psychology of digitalization, especially those addressing the impact of automation, artificial intelligence (AI), and virtual reality (VR) on working conditions, human behavior