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system. (network engineer) Design, build, and implement the the game engine for both client and server. (game engine software engineer) Perform testing Perform documentation and optionally publishing paper
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modelling, CFD mesh generation in complex 3D geometries. Proficient in handling large data sets and the ability to analysis and interpret results. Experience in commercial CFD package such as ANSYS package
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models (e.g., YOLO, U-Net, EfficientNet, ResNet, FPN, Fast R-CNN) Computer vision techniques and algorithms Python and relevant libraries (e.g., PyQt, OpenCV, NumPy, scikit-learn), particularly
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technical knowledge and hands-on experience in: Deep learning frameworks (e.g., PyTorch, TensorFlow) Deep learning models (e.g., YOLO, U-Net, EfficientNet, ResNet, FPN, Fast R-CNN) Computer vision techniques
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data management. Design and analysis of hardware and software. Coding, debugging, and troubleshooting. Testing, validation and verification. Carry out risk assessment, and ensure compliance with work
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. Literature review of technologies and commercial market scanning. Modelling, simulation and data management. Design and analysis of hardware and software. Coding, debugging, and troubleshooting. Testing
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. Experience in commercial CFD package such as ANSYS package is preferred. Candidate preferably should be familiar and have sufficient experience in using ANSYS FLUENT, Meshing tool and post-processing software
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. Literature review of technologies and commercial market scanning. Modelling, simulation and data management. Design and analysis of hardware and software. Coding, debugging, and troubleshooting. Testing
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. Literature review of technologies and commercial market scanning. Modelling, simulation and data management. Design and analysis of hardware and software. Coding, debugging, and troubleshooting. Testing
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. Experience in commercial CFD package such as ANSYS package is preferred. Candidate preferably should be familiar and have sufficient experience in using ANSYS FLUENT, Meshing tool and post-processing software