26 maynooth-university-programmable-city-project Fellowship positions at SINGAPORE INSTITUTE OF TECHNOLOGY (SIT)
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More Results Research Fellow (Food Science & Technology / Chemical Engineering) - Project (SL2) Employer SINGAPORE INSTITUTE OF TECHNOLOGY (SIT) Location Singapore Closing date 17 Aug 2025 View more
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recommendations straight to your inbox. Create alert Similar jobs Executive Assistant - HR Operations Maynooth, Ireland Assistant Lecturer, Froebel Education Maynooth, Ireland Project Coordinator, National Teaching
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More Results Research Fellow (Food Science & Technology / Chemical Engineering) - Project (SL2) Employer SINGAPORE INSTITUTE OF TECHNOLOGY (SIT) Location Singapore Closing date 17 Jul 2025 View more
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Deadline 1 Oct 2025 - 00:00 (UTC) Type of Contract Other Job Status Full-time Is the job funded through the EU Research Framework Programme? Not funded by a EU programme Is the Job related to staff position
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programme Is the Job related to staff position within a Research Infrastructure? No Offer Description As a University of Applied Learning, SIT works closely with industry in our research pursuits. Our
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Application Deadline 1 Oct 2025 - 00:00 (UTC) Type of Contract Other Job Status Full-time Is the job funded through the EU Research Framework Programme? Not funded by a EU programme Is the Job related to staff
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brief statement of your work undertaken in previous work. The Singapore Institute of Technology (SIT) is a public autonomous university and the third largest university by intake in Singapore. SIT’s
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Deadline 25 Sep 2025 - 00:00 (UTC) Type of Contract Other Job Status Full-time Is the job funded through the EU Research Framework Programme? Not funded by a EU programme Is the Job related to staff position
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to work on Liaise with co-I from NetaTech and Tohoku University to apply the in-house developed light conversion film on the architectural design and system used for the UmFm. Taking care of the day to day
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, and workplace training with a focus on real-time interactive simulation. (app developer) Design, build, and implement a multiplayer architecture and backend services for a real-time AR/VR multiplayer