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million over 10 year. IDMxS’ overarching approach is to go beyond the neat simplicity of intermolecular interactions in dilute media and embrace the inherent complexity of biological interactions and dense
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computational engineering or applied science field such as computer science, applied mathematics, applied physics, data science, computational science and engineering, human-computer interaction, design
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structure, dynamics, and switching mechanisms at the nanoscale, including optical manipulation of polarization states. Design and execution of experiments demonstrating optical control of ferroelectric
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) ASSISTANT PROFESSOR IN THE FIELD OF DESIGN, WITH AN EMPHASIS ON COMMUNICATION DESIGN, SERVICE DESIGN OR INTERACTION DESIGN, WITHIN THE DEPARTMENT OF ART AND DESIGN OF THE FACULTY OF ARTS AND HUMANITIES
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preferred qualifications for the position Curriculum Vitae A statement of teaching philosophy addressing an idea for an introductory class in interaction design A portfolio of creative work in graphic design
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-driven fields. Minimum Education and Experience Requirements: Assistant Professor: MFA in Digital Arts, Game Design, Interactive Media, or a closely related field. Demonstrated teaching experience
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. Instructions to Applicants: For full consideration, applicants must apply for Assistant Professor of Game Design - Production at https://jobs.gmu.edu/. Complete and submit the online application to include
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. Knowledge of typography, layout, and design principles. Ability to manage multiple projects and deadlines. Strong oral and written communication skills to interact with alumni, faculty, staff, and students
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sensory science, psychology, and human–computer interaction, and receive training in experimental design, immersive protocol development, and advanced analytics. Industry engagement includes placements with
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year round Details We invite applications for a PhD research project to study organellar protein-DNA interactions in human pathogens. The project will answer mechanistic questions about organellar genome