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FLAME-GPU accelerated agent-based modelling of material response to environmental and operational loading School of Mechanical, Aerospace and Civil Engineering PhD Research Project Directly Funded
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Shifting bits: Adaptive numerical precision for GPU software in particle physics and beyond (S3.5-COM-Richmond) School of Computer Science PhD Research Project Competition Funded Students Worldwide
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Shifting bits: Adaptive numerical precision for GPU software in particle physics and beyond (S3.5-COM-Richmond)
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engineering applications through the exact same governing equations. The software for this work is our state of the art open source multiphysics weakly compressible SPH solver DualSPHysics [3] with GPU hardware
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Solving these decision problems often requires tackling the Bellman equation, which can be computationally prohibitive. This project will go beyond classical methods by developing -Parallelised, GPU-enabled
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: Applications accepted all year round Details In this project you will combine state of the art software development approaches for GPU programming with the study of interactions of high-energy particles with