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art education, art history, graphic communications management, graphic design, animation production, illustration, game art/design, visual effects, and a recently redesigned interdisciplinary studio art
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professional work experience outside of higher education. Preferred Other Familiarity with career planning and employment and with career development theory; program development, management and presentation
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, evidence-based design methods, design communications, interdisciplinary foundational level design, history, research methods/theory, ecology and the built environment with a focus on green infrastructure
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teaching duties based on programmatic need and the expertise of the faculty hired individual may be assigned, including advanced courses in Animation Production, Illustration, Game Art/Design, and/or Visual
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& organizing systems, sketching, diagramming, drawing conventions, site graphics, Adobe Photoshop, Illustrator, & InDesign, color theory, collage, model making & craft, human circulation patterns, natural
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to assist with our program expansion. Successful applicants will demonstrate content expertise in areas such as clinical practice, policy, research, theory, and field education. Applicants must
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communications, interdisciplinary foundational level design, history, research methods/theory, ecology and the built environment with a focus on green infrastructure, artificial intelligence and emerging