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computation and combinatorics, applying this perspective across diverse areas including data structures, game theory, network design, and geometry. His trademark approach relies on this interplay to tackle long
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addition to publishing impactful research, our members engage in diverse research areas such as game theory, industrial organisation, innovation, econometrics, entrepreneurship, and behavioural decision theory. We welcome
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measurement and modelling. Hands-on experimental experience, implementation of testbed and field trials for wireless systems such as RIS are compulsory. A strong background in wireless communication theory and
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Aalto University is where science and art meet technology and business. We shape a sustainable future by making research breakthroughs in and across our disciplines, sparking the game changers
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Aalto University is where science and art meet technology and business. We shape a sustainable future by making research breakthroughs in and across our disciplines, sparking the game changers
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(Statistics, Econometrics) Knowledge in analytical research methods, such as game theory, information economics, or microeconomics Excellent command of written and spoken German and English (C1 Level) Basic IT
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across film, TV, games and immersive Virtual and Augmented/Mixed Reality. This work will make use of the latest advances in Machine Learning technology, e.g. generative AI, trained on datasets of world
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stochastic optimisation techniques and game theory models. · Experience of conducting high quality academic research. · Experience of preparing academic papers. · Ability to assist in
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Communication, 11: 125-169. Casanave, C.P. (2002). Writing games: multicultural case studies of academic literacy practices in higher education. Lawrence Erlbaum. Harwood, N. & Petric, B. (2017). Experiencing
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analytical frameworks grounded in Mean Field Game (MFG) theory and Multi-Agent Reinforcement Learning (MARL), which are tailored for eCPS. These frameworks will facilitate the creation of effective control