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We are looking for a motivated Research Associate to conduct research in Algorithms and Computational Complexity, with applications to Game Theory and Optimisation. The research is led by Paul
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, aesthetics, and craftsmanship. They will support the integration of theory and practice by embedding critical approaches to media and technology, notably film, games, and interactive and immersive media
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Additional expertise in concept design and critical games theory would be a strong advantage. Apply Now To apply, please submit a CV and cover letter through our application portal. Your cover letter should
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Additional expertise in concept design and critical games theory would be a strong advantage. Apply Now To apply, please submit a CV and cover letter through our application portal (available
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applied expertise in games programming, across practice, theory and concepts including prototyping, testing, and using Unity and Unreal with an emphasis on C++. Experience in Game Design is welcome
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to, coding (C# or C++), game engine proficiency (Unity/Unreal), gameplay/systems programming, games design, games theory, and an understanding of industry standard pipelines/workflow. It is essential you have
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technology and systems accommodating user characteristics, behaviour and preferences. Decision-making theory and practice. Mathematics and psychology of behaviour. Game theory and mechanism design. Experience
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systems accommodating user characteristics, behaviour and preferences. Decision-making theory and practice. Mathematics and psychology of behaviour. Game theory and mechanism design. Experience design (VR
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++), game engine proficiency (Unity/Unreal), gameplay/systems programming, games design, games theory, and an understanding of industry standard pipelines/workflow. It is essential you have a good
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7,000 students, our portfolio of undergraduate and postgraduate courses and postgraduate research represents the breadth of the creative industries, from art, design and fashion, to games, music, film and