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the classroom, in competition, and in life. We are committed to the highest standards of character, honesty, effort, and sportsmanship; respecting all people, their personal identities, differences and beliefs
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on interdisciplinary teams with programmers, artists, game designers, producers, writers, and audio designers. Areas of study include level design, game scripting, computer graphics development, tool making, game
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designer, developer and instructor. Experience with creation of multimedia learning objects, including collaborative projects using audio, video, and/or graphic design. Duties & Responsibilities: Oversees
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, background and prop design, video games, and the publishing pipeline for children’s books and graphic novels • Ability to teach and mentor students from a broad range of life experiences and educational
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our disciplines, sparking the game changers of tomorrow, and creating novel solutions to major global challenges. Our community is made up of 120 nationalities, 14 000 students, 400 professors, and
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development, with a focus on one or more of the following areas: Game Character Design, Modelling and Animation Game Programming and Development (Unity/Unreal Engine) Game Level and Scene Design The successful
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Reference Number AE2025-0529 Is the Job related to staff position within a Research Infrastructure? No Offer Description Portuguese version: https://repositorio.inesctec.pt/editais/pt/AE2025-0529.pdf CALL FOR
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for a real-time AR/VR multiplayer system. (network engineer) Design, build, and implement the the game engine for both client and server. (game engine software engineer) Perform testing Perform
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Staff, the Coordinator, Football Creative will have the opportunity to impact the athletics department by providing graphic designs, photography, the production and editing of highly creative videos
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information at https://www.cs.pitt.edu/ . About the Positions Appointment Stream (Teaching Assistant Professor, Department of Computer Science, #27041) Appointment Stream (Teaching Assistant Professor