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Assistant Professor - Game Design and Development - 37533 Faculty Description Assistant Professor - Game Design and Development College of Engineering and Applied Science Department
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Lecturer - Game Design & Development - 36436 Faculty Description Lecturer - Game Design and Development (pool) College of Engineering & Applied Science Engage. Educate. Empower. Join UCCS as a
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newsletters, the website, graphics, logos, modify study design graphic elements, lead creation of posters and graphics for publications for investigators, prepare PowerPoint slides for leadership presentations
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Manager will perform and manage efforts that include social media and website management, blog writing, graphic design, event promotions, public relations, and will ensure that developed content is
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are trained to consistently portray a character who has the symptoms of a particular health condition. Standardized patients are scheduled as needed in the simulation center for particular times and dates
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of accessibility standards/inclusive design Graphic/multimedia design skills for creating visually compelling learning materials Ability to communicate effectively, both in writing and orally. Ability to establish
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environment. Basic graphic design skills (e.g., Canva, Adobe Creative Suite). Experience with CMS platforms. Competencies: Knowledge, Skills, and Abilities (KSAs): Strong writing, editing, and content
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with data management and standard descriptive statistics and graphics. Master’s degree in research related field. Experience with and understanding of statistical terminology. Experience with a project
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compliance with university policies. Executive Education, Career Development Center, PGA Golf, Alumni, and External Relations Events Collaborates with Faculty Directors to plan and execute events. Coordinates
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& Branding Create flyers, email graphics, promotional materials, event invitations, and other visuals to support departmental initiatives. Provide polished, branded materials for internal and external