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environment. We are proud of our purpose to shape a sustainable future. We spark the game changers of tomorrow, and renew society with research-based knowledge, creativity and an entrepreneurial mindset
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provide a comprehensive package of study programmes and research. In our teaching, we use the Problem-Based Learning (PBL) method. Students work in small groups, looking for solutions to problems themselves
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: Knowledge in game-engines (Unity, Unreal) - Criterion 3: Motivation and Interest VII.III- The evaluation of the criteria and the final classification will be based on a scale from 0 to 100, with scores
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The position is based in the Analysis and Dynamical Systems group of the Mathematical Institute at Leiden University, in collaboration (70/30) with Irene Aguilera’s group at the University of Amsterdam
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: More and more organizations are diversifying their employee base to stimulate innovation. Diverse groups have members with different, unique knowledge, and by combining and integrating these different
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Columbia and gain admission as a graduate student to the university. Applicants should review the graduate program profile to learn about admission requirements, application deadlines, program duration
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cities. In this position, you will develop VR-based immersive environments to test and evaluate urban mobility interventions (e.g., mobility hubs). You will design experiments to capture behavioural
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Aalto University is where science and art meet technology and business. We shape a sustainable future by making research breakthroughs in and across our disciplines, sparking the game changers
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. Your home base will be the Mobility in eXtended Reality Lab in the Department of Transport & Planning within the Faculty of Civil Engineering and Geosciences. Our diverse team of researchers, project
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breakthroughs in and across our disciplines, sparking the game changers of tomorrow and creating novel solutions to major global challenges. Our community is made up of 120 nationalities, 14 000 students, 400