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follows: Task 1: Generation of a comprehensive database of layer-by-layer images obtained from in situ monitoring of the bioprinting process. This involves the systematic capture, organisation, and
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-technical users. We are seeking an experienced computer graphics researcher/engineer who has knowledge of character animation and game/UX development. The ideal candidate would have some experience with
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bridge the gap between these industry-specific applications and non-technical users. We are seeking an experienced computer graphics researcher/engineer who has knowledge of character animation and game/UX
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experimental techniques such as optogenetics, engram labelling technology, mouse transgenics, molecular biology, electrophysiology, calcium imaging, and behavioural experimentation in order to develop
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Applications are invited from suitably qualified candidates for a Full time, fixed term position as a Postdoctoral Researcher with School of Natural Sciences and School of Engineering , and Ryan