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Overview The University of Warwick in partnership with Electronic Arts (EA), is looking to recruit a PhD student in computer graphics for games. This is open to home students and will fully cover tuition
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Faculty/Directorate Faculty of Engineering, Computing & the Environment School/Function Faculty General (ECE) Contract type Fixed Term Contract Location of vacancy Penrhyn Road The Role Kingston
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. You will focus on developing microwave techniques and associated electronics to precisely control the curing process, using AI-based algorithms to optimise outcomes. Full support will be provided
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of rail with wider city and regional transport networks. A focus of this work is the application of optimisation techniques (e.g. evolutionary algorithms, or Bayesian techniques) to identify high performing
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values diversity acting as a role model and fostering an inclusive working culture Person Specification A First degree with strong quantitative and informatics component e.g. biological, biomedical
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community. Key Requirements Bachelor’s degree in Computer Science, Mathematics or related discipline or equivalent working experience. MSc or higher degree in Computer Science, AI, Data Science, or equivalent
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for more information. About you To be successful in this role, we are looking for candidates to have the following skills and experience: Essential criteria PhD degree in Engineering, Computer
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Computational imaging: seeing beyond the capabilities of conventional optics School of Electrical and Electronic Engineering PhD Research Project Self Funded Prof Andrew Maiden Application Deadline
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analytics, anomaly detection, and embedded redundancy to enhance system resilience. Students will focus on creating adaptive algorithms and hardware implementations that enable real-time diagnostics and
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publications is a plus. Experience in designing, developing, and implementing computer vision models and algorithms. Proficiency in Python and its standard coding practices and common libraries. Experience with