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to candidates who are undergoing training or have experience in developing virtual and/or augmented reality applications. Additional Information Benefits Scholarship Duration: this scholarship will last for 6
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research projects. Participation in supervising research projects. Your Profile Teaching experience Knowledge in the areas of: Immersive Technologien, Virtual Reality, Augmented Reality. Experience in
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employees remain current with training and development technology, including multi-media training delivery systems, but not limited to micro videos, podcasts, augmented reality/virtual reality (ARNR). Job
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to learn immersive technology tools (such as augmented reality (AR)/ virtual reality (VR) or data visualization) to support experiential learning Currently enrolled in the Graduate school Knowledge, Skills
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of Professor Rui Madeira. 5. Activity plan - Work carried out within the scope of activity "A4. Predictive maintenance and interactive augmented reality-based manuals" of the Drivolution project, which may
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The Chicago School of Professional Psychology | Chicago, Illinois | United States | about 7 hours ago
closely with faculty and the other members of the Academic Operations Team, this specialist ensures technology augments curriculum delivery and enhances the student experience across all learning modalities
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) implementation in Blender or Unity and evaluation of the case studies, v) coordination of the activities with the other project members. Where to apply Website https://www.univr.it/it/concorsi/contratti-e-assegni
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and augmented reality environments. The successful candidate will engage in interdisciplinary research that connects engineering innovation, computing, and health technologies to address complex
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or educational projects. Experience with emerging technologies (e.g., virtual reality, augmented reality, AI tools, simulation technologies). Exceptional communication (written and verbal), presentation, and
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, Isadora, Touch Designer, Pixera, or Pandoras Box software. Video production/filmmaking experience. Experience and/or interest with experimenting with virtual, augmented, or mixed reality, including Unity