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through the use of modern game engines such as Unity 3D; extended reality technologies (VR, MR and AR) for enabling immersive interactive experiences with virtual characters; advanced human-centered
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, exact and approximate inference, and neurosymbolics. See Martin Trapp’s website for details. The candidate is expected to augment the research expertise of the group through her/his own experience and to
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for applications in virtual reality, gaming, digital assistants, and social robotics. We build on recent breakthroughs in spontaneous speech synthesis and gesture generation based on deep generative models to train
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