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study the underlying theory, using the framework of Evolutionary Game Theory and build models for concrete applications based on this theory [2]. The ultimate goal of this project is to develop new
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on game theoretical modelling, usually employing populations of software agents to emulate the behaviour of human populations. Researchers construct models, usually based on known games, and empirical data
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develop individual-based models (also called agent-based models) to simulate insect-plant interactions. These are computer simulations where each individual animal is simulated in detail within a virtual
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systems and swarm robotics. The project builds on well established computational and mathematical modelling techniques to achieve its aims. Departure points will be agent-based simulations, optimisation
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the Collaborative Research Centre for Low Carbon Living. The project uses agent based modelling (ABM) to represent consumer behaviour, social networks and their responses to non-financial incentives and barriers in
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as “range anxiety” are amongst the top barriers to the wide adoption of EVs. This project aims to develop a paradigm for data-driven modelling of EV behavours, optimisation for EV charging station
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. The objective of this project is to test a new model for assessing covert racism experienced by Indigenous youth, which includes the roles and responsibilities of non-Indigenous agents. This model can be utilised