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range of matter with a focus on applications in biomedicine including micro-scale tomography requiring precise 3D rotation of arbitrary-shaped objects, stimulation of neural cells requiring user-specified
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is to contribute to the design, development, and deployment of an advanced content moderation framework for immersive 3D virtual environments, such as Roblox and Minecraft. The research staff will play
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the brain. The key objective is to support efforts to identify how these interactions contribute to neurological disorders and to discover potential therapeutic targets. For more details, please view https
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. The position will also focus on developing 3D imaging technology for nerve and synapse detection in tissue samples from tumors. The candidate will study the presence of synapses between breast cancer cells and
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: Development and demonstration of 3D-in vitro environment for of electric field interference neuronal simulation with self-organized networked electrode array Project tasks and objectives: The BRAINET is an EU
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. Knowledge of geoinformation technologies, 3D building modelling (BIM), and AI applications Knowledge of R and Python—especially spatial data science techniques Analytical and process-oriented thinking as
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: • Conducting archaeological test trenches in an urban environment • Handling and processing 3D scanner data • Use of graphic software (Illustrator, QGIS) • Conducting building surveys manually and