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levels, to teach in the New Media Design program from the Fall Semester 2026-2027. We are seeking candidates who are well-rounded multidisciplinary designers with knowledge in New Media, Visual and Graphic
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Gameplay prototyping Asset integration and optimization Experience contributing to a playable project 3D Modeling & Animation Skills Character or environment modeling UV mapping and texturing Rigging and
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Professor of Graphic Design & Digital Media Description of Department: The SUNY Oswego Department of Art and Design aims to provide serious art students with the tools needed to create foundations
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ultrabroadband and a high spectral resolution hyperspectral lidar. The development is done by raytracing, Computer Aided Design and 3D printing. After calibration, the instruments will be tested in field
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Photoshop Creative Suite, AutoCAD, Project Matrix, and 3D programs. Experience with graphic design programs, large format printing processes, and custom picture framing. Project management and capital project
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/Unreal), 3D character/scene design and animation, interactive storytelling, gameplay mechanics, prototyping, and user experience design. Proficiency in English is required. English is the medium
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technical discipline and the capacity to lead visualisation research projects. Demonstrated experience in one or more of the following areas: scientific visualisation, computer graphics, high-performance
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University of North Carolina at Chapel Hill | Chapel Hill, North Carolina | United States | about 13 hours ago
UNC Athletics venues. Position requires a professional level understanding of operation of Ross Xpression graphics systems. This should include scene design, scripting, building dashboards, logic, 3D
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candidate will translate new insights into identifying new drug targets for improved patient outcomes in periodontal health. Dr. McCulloch’s laboratory is described here: https://discover.research.utoronto.ca
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graphics and/or visualisation, particularly around virtual environments (real-time global illumination, image-based rendering, tracking, real-time systems and augmented reality), 3D computer graphics