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HCI design and prototyping - Knowledge in 3D graphics, - Programming skills: c#, Unity - Written and oral communication skills in English and French - Analytical and problem-solving abilities Preferred
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such as 3D animation, motion graphics, motion capture, and game design while working in collaborative, studio-based environments. The program emphasizes visual storytelling, game mechanics, and project
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metaverse, XR, i.e. VR/AR/MR, 3D graphics, contents generation/automation using AI, high-speed/low-latency communication technology, five senses technology for virtual space, collaborative work and
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the EU Research Framework Programme? Not funded by a EU programme Is the Job related to staff position within a Research Infrastructure? No Offer Description According to the Article 119.1 and 3-4
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May 2026 - 22:00 (UTC) Country Czech Republic Type of Contract Temporary Job Status Part-time Offer Starting Date 1 Jul 2026 Is the job funded through the EU Research Framework Programme? Not funded by
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-Frame, etc.) will be an advantage 3D engine development experience Familiarity with core engine technologies such as engine architecture, multi threading, streaming, computer graphics and advanced real
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through the EU Research Framework Programme? Not funded by a EU programme Is the Job related to staff position within a Research Infrastructure? No Offer Description Postdoctoral contract in geomorphology
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Technology, underpinned by academic and partner expertise across both core EPSRC research disciplines – Computer Vision, Graphics, Human Computer Interaction (HCI) and AI – as well expertise in healthcare
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Summary The School of Art at Bowling Green State University seeks a dynamic artist and educator to teach undergraduate and graduate courses in 3D animation, 3D modeling, and related disciplines
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, Visualization and Informatics (RBVI) and an appointment in the In-Residence series with an endowed professorship. The RBVI and its precursor, the UCSF Computer Graphics Laboratory, has a 56-year history