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students to fill entry-level industry positions, or to gain access into a 4-year 3D Modeling or Game Development program. Maintains game art curriculum to meet industry needs. Reviews and recommends
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the following traditional and digital media courses: drawing, 2D 3D, and 4D design; color theory; typography; graphic design; digital media; photography; pastels; calligraphy; watercolor; acrylic painting
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Faculty Positions in School of Al for Science / School of Electronic and Computer Engineering, PKUSZ
Technology Focus Areas: Tenure-track Assistant Professor in Video and Audio Processing, XR/3D Media processing, Computer Vision, Computer Graphics, Haptic information processing, Artificial Intelligence
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at the intersection of artificial intelligence and cultural heritage. The successful candidate will be involved in cutting-edge research and development in 3D computer vision and machine learning for the digital
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, GitHub, frameworks, content management systems) Animation (2D/3D animation, motion design, Adobe Animate, Toon Boom, Maya/Blender) Motion Graphics (visual storytelling, typography, Adobe After Effects) Job
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and the Department of Built Environment / Master’s programme in Geoinformatics at the School of Engineering. The position is to be filled at the Assistant or Associate professor level of Aalto
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experience doesn't match every listed requirement. #YouBelongHere To learn more about our background check program, please visit: https://hr.ucdavis.edu/departments/recruitment/ucd/selection/background-checks
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preferred qualifications for the position Curriculum Vitae A statement of teaching philosophy addressing an idea for an introductory class in 3D product design A portfolio of creative work in graphic design
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16 Jan 2026 Job Information Organisation/Company Télécom Paris Research Field All Other Computer science Technology Researcher Profile Recognised Researcher (R2) Positions Research Support Positions
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an advantage 3D engine development experience Familiarity with core engine technologies such as engine architecture, multi threading, streaming, computer graphics and advanced real-time rendering techniques