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include: Teaching undergraduate students to work with 2D and 3D graphics across games, animation and design. Project supervision. Creating new curriculum. The successful candidate will have skills and
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Interaction & Game Design; and an MA in Interaction Design and Interactive Art. Graphic Design is the largest area with 150 majors. We anticipate several program revisions soon, including the development of a
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! Fraunhofer Institute for Computer Graphics Research IGD www.igd.fraunhofer.de Requisition Number: 80165 Application Deadline: 09/14/2025
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Mathematics with over 15 years of experience after the PhD Documented research expertise in various topics in Computer Vision, including 3D Computer Vision, shape representation, CAD data analysis, deepfake
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of experience after the PhD Documented research expertise in various topics in Computer Vision, including 3D Computer Vision, shape representation, CAD data analysis, deepfake detection, space sensing, data
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conduct research and education related to artificial intelligence, generative AI, AI-based retrieval/recommendation, AI security, AI and graphics, 3D video technology, XR, digital twin, cyber-physical
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: Bachelor’s Degree in Computer Graphics, Fine Arts, Game Design, or related fields. Six (6) months of formal experience in 2D and 3D art for interactive simulations/games Experience in creating optimized 3D art
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. Position Summary The 3D Animation & Game Design (ANGD) Program in the School of Media and Design seeks a part-time lecturer for 3D Animation to teachin-person Principles of Animation course(s). In all
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computer hardware life cycle replacement strategy. Additionally, the candidate will provide support for output devices within the school including 2d and 3d printing and laser cutting as well as advanced
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university preferably in the subject areas of computer vision, computer graphics, computer science, media informatics or creative technologies Good programming skills in C++, C# for support in algorithm