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vision, ML, or 3D scene understanding • Ability to work collaboratively across technical teams • Due to the funding source, candidates must be US citizens Preferred • Master’s degree in computer
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working at the intersection of computer vision, and 3D AI for the built environment. Our goal is to transform how physical environments and infrastructure are captured, analyzed, and monitored using
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BioEngineering Experience with fluidics devices, 3D printed devices, 3D cell culture models and bioinformatics/computational biology (e.g., R, Python) is an asset Team player Proficient knowledge in English is
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character. The Faculty of Science, Technology and Medicine (FSTM) at the University of Luxembourg contributes multidisciplinary expertise in the fields of Mathematics, Physics, Engineering, Computer
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years practical software engineering experience • Practical experience with computer vision, ML, or 3D scene understanding • Ability to work collaboratively across technical teams • US Citizen or
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maintenance of equipment. Job Requirements A degree in Computer Science or relevant field Experience with software development life cycle For app developer role: Strong knowledge in C++ and/or Javascript for 3D
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Science and Engineering or similar, and who meet the following specific requirements: a) Experience in programming, computer graphics and Unity3D. b) Previous experience with programming in Games, 3D Simulation
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candidate will be involved in cutting-edge research and development in 3D computer vision and machine learning for the digital preservation of cultural heritage. The project focuses on state-of-the-art
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, supervisors, and customers face to face. Has strong expertise in multi-color flow cytometry Good communication and organization skills. Ability to manage time efficiently. Basic computer skills (graphics
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(e.g., CNNs) Loss functions, optimization, and backpropagation Training, evaluation, and debugging Computer Graphics & Vision Fundamentals Computer graphics basics Mesh structure (vertices, faces